Kinetic Motion Sculpture
Software
SolidWorks
Physlets Tracker
Logger Pro
Hardware
Laser Cutting
The kinetic sculpture project was an opportunity for me to apply the concepts I learned in my sophomore Mechanics II class through fabricating and analyzing a kinematic mechanism.
Phase I of the project involved creating a physical model of my sculpture. I drew inspiration from animated movements found on 507movements.com, and came up with two possible ideas. However, due to COVID-19, I had to move back home before I could finalize and laser-cut my design, leading to the use of household items.
Phase II required us to develop a mathematical model relating two components of the structure together. I then validated that model using video tracking software through Logger Pro.
For my engineering education internship, I had the chance to refine this assignment, specifically adapting it to be more suitable for a virtual classroom environment.
I again went on 507movements.com and chose a relatively straightforward mechanism that could be modeled on SolidWorks. This would allow students to still create a model while also developing their CAD skills. Then, I created a CAD model and ran a simulation analysis on it, discovering that there were many parameters that could be graphed and compared with.
I also explored another video analysis tracking software, Physlets, and ended with a final summary of my findings.